All the main game mechanics are done, the HUD is done, and the score display too.
I will be starting to do the menus, and hope to finish them quick as I don't want to spend time on menus (this time can be spent on the gameplay and other fixes and enhancement, and who remember or play a game because of it's menus?).
But still I would like the menus to serve their purpose simply and cleanly.
I had some people asking for lots of action in the screen, there will be lots (the amount will also be related to the chosen difficulty level).
I leave you with a new snapshot of a test level, this one actually showing the cage and some different enemies.