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Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

Red beret, and progress update

3/28/2017

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Picture
I have been waiting for this moment for a long time. Above is the red beret Craig.
He's the second gun using enemy of Shadow Gangs, more dangerous than the first gunman Jordan.

I'll give more info and background about the red beret once we have the coloured version.

The bonus stage is progressing well, over 70% done.
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Progress update and new music!

3/21/2017

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Picture
Above is the ninja thief, which is getting done now.

There is one great news, and a big milestone now reached, all the bosses art is finished.
The last boss, the Shadow Lord is art finished. Still no AI but that will be coming soon after the bonus stage is finished.

Things are really looking good for Shadow Gangs, and I am very optimistic there will a finished version before the end of next year.

Another great news is a new music track from our great musician.
I personally like it a lot, and can see it as a great atmospheric music for some Shadow Gangs level. It will for sure be used on at least 2 levels.

You can find the new music track here, or in the downloads section.

​Stay tuned!


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First sketch of the ninja thief

3/16/2017

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Picture
This guy will make sure to steal all valuable pickups before Dan, especially effective if Dan is busy fighting other Shadow Gangs members.

He'll also star in the bonus stage.
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Progress update

3/15/2017

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Shadow Lord is nearly complete from the art side, and I will start implementation of the final battle soon.

The bonus stage is progressing, I think it will have a unique style to it, while reminding people of the classic arcade Shinobi bonus stage. There will still be big differences,

I think, I am not sure, but I think the Shinobi bonus stage was so good because Sega might have wanted to create an arcade cabinet just around the bonus stage. Maybe they started the bonus stage as a game on itslef and this is the reason it is so much better than all the bonus stages that came in other Shinobis afterwards...

And after they decided to not release this arcade cabinet and instead added the bonus stage project inside the Shinobi game one...

This is just pure speculation, most probably false. Just my personal opinion on it.

The thief character will be started also too this week.

About the music, I received the 4th Shadow Gangs track, and it is great.
I'll post it for download when I receive a more polished version, probably before the end of this week.

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Bonus stage update

3/5/2017

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The most difficult phase is at the start of a new system. In Shadow Gangs for example, the bonus stages.
They are not necessary for the game, and can be done without.

In this case, the motivation to start doing the "optional" things like the bonus stage is not there.
But I thought, the start is the hard part, lets get started and things will get better and easier :).

I found motivation in it especially that the bonus stage has been constantly in my mind, and after many designs, I think I found a good and hopefully great one for Shadow Gangs.

There will be 3 types of Bonus stages, the best one and the harder to implement and the one which I am working on now will be in first person camera style, another one will be a side scrolling bonus stage, timer based, and the last will be a slot machine style bonus stage.
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