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Shadow Gangs
An upcoming 2D action platformer Beat 'em up for PC, Dreamcast, Linux and Mac.

Happy new year 2018, good news and progress update :)

12/31/2017

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2017 was they year of the new Shadow Gangs.
All the characters were redrawn and finished, Dan was redesigned, Dreamcast version was created and tested, and a lot engine enhancements went in.

2018 will be the levels year.
New York city level is art finished, and we started the bridge level (level 3) some days ago.

This will be an exciting year for Shadow Gangs!, I'll make sure to update all the time with the progress as always.

I just finished phase 2 of ZhuZhi boss fight.
All bosses are unique, and the unique thing about ZhuZhi fight is that he is melee only, bullets and shuriken won't hurt him. Which is fair as he is also melee only.

It's a very street fighter style fight, and also, for this phase 2, I added his special attack, which is summoning 5 clones.
The idea of this came from Bad dudes Vs Dragon ninja boss 3! People that know the game will get the connection.

This boss fight will be fast and furious, like Collin boss fight but each with it's unique play.

I decided not to post a video of it, to keep the surprise element present.

Stay tuned!
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New progress update

12/24/2017

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Level 1 art is nearly finished. (You can see the improvement for the clouds here, looking better than the initial version).
Also Dan is standing over a moving platform, this platform and other will have a big role in Shadow Gangs platforming etc...

It's a very diversified level, and was not easy to make.

Other levels hopefully will be much faster to finish. Cities I think are more complex.

Code side, I have added one new attack to Daddy robot, and another new one to Jean the robot driver.
Also progressing in balancing the second boss combat, AI, etc...

After Finishing the phase 2 of Daddy boss, I'll start ZhuZhi phase 2, and also we'll start the of level 3, the bridge level hopefully this weekend.
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New progress update

12/17/2017

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I am waiting for the last level 1 art to be finished.
It should normally be finished by today...

Meanwhile, I finished phase 2 of Freddy boss work. Now I think it is balanced and make use of enhanced graphic looks.
And now working on phase 2 of Daddy boss.

After Daddy and Jean,  I'll work on ZhuZhi and the final boss phase 2.

It's a lot of work, but it's something that will look very polished and solid in the end.
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New progress update

12/7/2017

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Some great progress news.
​
I was working on phase 2 of the boss fights, still working it.
Phase 2 has balancing, polishing, shader use etc...

For now I have done Phase 2 of Collin, and finishing Phase 2 of Freddy.

Level one art is nearly finished, hopefully by the middle of next week it will be finished.
I will them start putting it together, while the artist works on level 3, Verasano Bridge :)

Above is posters of Obama and Trump that Dan will pass by while clearing New York of the Shadow Gangs.

Stay tuned!
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